Town Invasion
Every day at 5 PM Pacific a town is invaded: three waves of monsters for the defenders' levels, then the Invasion General. Every monster you help defeat counts, solo too, and every helper is rewarded.
How it works
Type @invasion in gameScouts warn the whole world 10, 5 and 1 minutes before and name the town. Type @invasion go on any channel to reach it on channel 1.
3 waves, picked for the defenders present: small monsters first so everyone can help, then tougher ones. Solo players face a smaller army. The top bar shows what is left of the wave.
Then the Invasion General arrives, with HP for the defenders' levels and a big HP bar. Points go half by damage, half by how long you hit it, so every level counts.
Defeat it within 20 minutes to save the town: fireworks, extra prizes and the MVPs named world-wide. Otherwise the invaders leave and the town recovers. Dying in town during the invasion costs no EXP.
Your goals
Reach them alone| Goal | Points | Prize |
|---|
When the town is saved
On top of your goalHow you score
Only defenders who hit something score. One prize per account, at most two characters per connection. Offline or inventory full at the end? Your prize waits for your next login; NX goes to your account at once.